New Projects
9 January 2016 Posted by elmo

Happy New Year! I’d like to thank all the Space Zombie players for supporting me and continuing to keep the game alive. There is still a lot more content I plan to release for Space Zombies, but please keep in mind that it may take awhile to get out as I’m working on a new project for Starcraft 2. All donators of Space Zombies will have exclusive content available to them in these new games. I hope to share more details about the new projects later this year.

Lag from Starcraft 2 Update and Event Mode
14 October 2015 Posted by elmo

Many players are experiencing lag from the recent 3.0 update to Starcraft 2. To fix this, open the Starcraft 2 launcher, go to Game Settings under Options, scroll down to Starcraft 2 and select Launch 32-bit application instead of 64-bit.

Event Mode is now available in Space Zombies! This mode features 10 waves with different sets of challenges using only certain units and unlocks new hero skins. This month’s event is Hallow Cat’s Eve. Use Jeffery the Cat Mage to defend the base from an invasion of cats and pumpkins. This event will be available until 11/15 and unlocks an alternative Walter skin after completing it.

10.0 Released
10 October 2015 Posted by elmo

Here’s an overview of the latest update for Space Zombies, you can view the full list of changes here.

Impossible Mode-
Impossible Mode
The final difficulty of Space Zombies has arrived. Waves in Impossible Mode spawn after killing a certain amount of enemies or the wave boss, so be sure to plan ahead!

Alternative Paths-

Alternative waves are available for Impossible and Elite Survivor Mode to expand the challenge even further. To unlock these paths, simply kill the corruption that spawns somewhere on the map every 10 waves. Your minimap will indicate when the corruption has spawned, so be ready. After you kill all the corruption, the amount of Elite Survivor and Impossible Mode waves will increase.

Special Mode-

A new mode that is unlocked when a donator is in your party is also available. This mode is an expanded version of Normal Mode with 10 new waves, and reduced credits.


Curu is a one of the few space bears left in the galaxy. He can quickly take down a single target with a combo of swipes.

Burst Claw- Damages a target, after a short duration the target will heal Curu and nearby allies.

Paralyzing Claw- Damages and disables the movement of a targeted enemy.

Primal Heal- Restores a small amount of health instantly.

Yashi is a spirit summoned in physical form. He has the ability to steal power from enemies, damage and stun any type of enemy, and wipe out groups with soul consuming energy.
Soul Spiral- Launches a powerful orb that damages all enemies in its path.

Soul Steal- Steals a targeted enemy’s strength, increasing Yashi’s damage and deceasing theirs.

Soul Lock- Damages and stuns an enemy for a short duration.

Kasai is from one of the closest planets to a sun, she has the ability to create powerful walls of flame, and can burn her enemies when she attacks.
MeteorMeteor- Drops a flaming meteor that damages a target area and creates a continuous fire.

Fire Rune- Kasai places a rune on the ground that burns enemies for a short duration.

Flame Keeper- Summons a fire spirit to Kasai’s side. It’s attacks cause damage to a large area, and cannot be attacked, but it burns out and dies after a short duration.

A dark figure that can cast all her abilities instantly to support her allies and quickly damage groups of enemies.
Shadow Spike- Creates a shadow that damages nearby enemies after a short duration.

SoIStone of Invincibility- Grants an ally invulnerability for a short duration.

SRSpiritual Restoration- Creates a spirit around a biological ally that continuously heals them for a short duration.

10 New Weapons/Armor-

New weapons and armor have been added to the secret shop and the base!

Porta Bunker-

The Porta Bunker has been added to misc items in the base. If you’re feeling a little bit cramped, this can help by being able to fit up to 8 units inside of it.

10.0 Details and Release Date
15 July 2015 Posted by elmo

It has been awhile since Impossible Mode was first announced, and I’d like to thank everyone for being patient with me while I worked on it. 10.0 is finally nearing completion and there’s a lot of content within it alongside Impossible Mode. Elite Survivor will be expanded with an alternative path that unlocks 10 new challenging waves, completing the alternative path will unlock a new hero. A new mode that can only be enabled when a donator is in the game will also be available, it is called Special Mode. Special Mode features 60 waves and will limit credit spawn to every 500 kills, disable bonus credits, and will also limit hero selection. As mentioned before, Impossible Mode will have 80 waves and 20 alternative path waves, with a total of 100 new waves. The waves are not timed, they will spawn after you kill a boss or a certain amount of zombies.

More information on all the features included in the update will be shared once 10.0 is released on 10/10/15.10.0

Space Zombies Artwork
12 May 2014 Posted by elmo

Drafts for the Space Zombies loading screen by artist Dustin Lincoln.spacezombie-thumbs_01